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 Mirisido's weapons

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Mirisido
Bounty: 180,000,000
Mirisido


Posts : 6
Join date : 2010-05-12

Mirisido's weapons Empty
PostSubject: Mirisido's weapons   Mirisido's weapons EmptyMon May 17, 2010 8:55 pm

Weapon Name (If Any):

Monasuke Shuuryou

Weapon Type: {Sword, Glove, Slingshot, Etc.}

Flintlock Rifle

Materials Used: {Iron, Steel, Oak, Etc.}


black oak, iron, emerald, gold, silver, ruby

Appearance: {Shape, Length, Color, Size, Etc.}

black oak frame, stock about 1 ft., base about 2 1/2 ft.,

barrel is 5 ft., barrel is iron, barrel starts as an orb of 1 ft in diameter, then protrudes forward about 4 ft. with
a 2 in diameter. orb works as an extra combustion chamber for certain skills.

black 1 1/2 ft scope sits on top. emerald solid lens (no cuts in it so its a clear image), 2 in diameter, allows night vision

silver eagle on both sides of the base. (full bird colonel rank insignia eagle, looking towards the front of the barrel without the shield, leaves, and arrows)

gold snakes wrapped around the legs of the eagle and spreading around the rifle and down the barrel, when they reach the end and it wraps around the tip making a solid gold snake head that is open and the barrel opening inside the mouth, snake head has ruby eyes that flash when rifle is fired.


Weight & Speed: {How light it is and how fast is can be used.}


31 lbs.

1 shot per post

reload in post

How it is Holstered: {Concealed in a sleeve, Hanging out on Belt, Etc.}

strap placed over the shoulder

Weapon Techniques: {Please include cool down posts and how the technique works, not just it's effects.}

extra combustion: bullets fired combust a second time in the center of the orb and fly twice twice the force it normally would. because of the extreme heat caused by this move it has a 4 post cooldown.

EXPO bullets: explosive bullets. have a force of 2 sticks of dynamite. has a radius of 1 ft. forced use of the extra combustion chamber is needed.

3 shot burst: 3 bullets are placed directly inside the orb and fired from that point. this causes the bullets to be only 1/16 as accurate and act more like a blunderbuss with less force. has a 4 post cooldown

firestarter: by sticking a wad of highly flammable cloth dipped in even more flammable liquid and igniting it the rifle becomes a flamethrower that lasts about 1 post and cannot be done again for 5 posts. fired for a distance in a cone of 7 ft long and 7 ft wide at the end.

Weapon Power: {Self Explanatory}

(depending on bullet)

basic bullets: piercing damage, leaves a hole the size of a Ritz cracker in flesh. fires a 600 fps

EXPO bullets: explode on impact, strength of about 2 sticks of dynamite in a 1 ft radius. fires at 590 fps

Acid bullets: explode on impact (splash damage), bullet itself does no damage, acid eats through flesh at a speed of 3 posts and metal in about 6 posts, radius of 5ft, feels like sticking your arm in a fire. fires at 610 fps

--------------------------------------------------------------

Weapon Name (If Any):

Shainingu Ken

Weapon Type: {Sword, Glove, Slingshot, Etc.}

Bowie Knife

Materials Used: {Iron, Steel, Oak, Etc.}

leather, steel, gold

Appearance: {Shape, Length, Color, Size, Etc.}

straight blade with a curved edge, 9 in blade, one handed, black grip gold pommel

Weight & Speed: {How light it is and how fast is can be used.}

13 oz

can cut about 4 times a post

How it is Holstered: {Concealed in a sleeve, Hanging out on Belt, Etc.}

black sheath hanging from belt

Weapon Techniques: {Please include cool down posts and how the technique works, not just it's effects.}

None

Weapon Power: {Self Explanatory}

bone breaking force can be applied to the knife

can cut through flesh and bone
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Maxwell
Bounty: 750,000,001
Maxwell


Posts : 122
Join date : 2009-04-19
Age : 31
Location : If you don't turn around, you wont know...

Mirisido's weapons Empty
PostSubject: Re: Mirisido's weapons   Mirisido's weapons EmptyTue May 18, 2010 12:38 am

I see no problems.

Stamp of APPROVAL~!
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Doctor Nikelgeist
Bounty: 690,000,000
Doctor Nikelgeist


Posts : 85
Join date : 2010-04-20

Mirisido's weapons Empty
PostSubject: Re: Mirisido's weapons   Mirisido's weapons EmptyTue May 18, 2010 1:26 pm

Er, I hate to say I do see a problem. This rifle is flintlock, correct? We need a reload time... a cooldown, if you will... While the weapon can easily be fired and reloaded in the same post, but I need you to make the change saying so. We don't want anyone calling bullshit on a quick loading musket. If you make the changes and someone calls bullshit, we can point to this sheet and tell them it's is all legal.

Excuse me, I'm a bumbling idiot who's mind is lost and doesn't want to be found...


Last edited by Doctor Nikelgeist on Tue May 18, 2010 5:04 pm; edited 1 time in total
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Maxwell
Bounty: 750,000,001
Maxwell


Posts : 122
Join date : 2009-04-19
Age : 31
Location : If you don't turn around, you wont know...

Mirisido's weapons Empty
PostSubject: Re: Mirisido's weapons   Mirisido's weapons EmptyTue May 18, 2010 4:56 pm

It does say that.

"31 lbs.

1 shot per post

reload in post"

I specifically made sure that it was there.
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PostSubject: Re: Mirisido's weapons   Mirisido's weapons Empty

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