Jaffe Bounty: 140,000,000
Posts : 45 Join date : 2010-05-11
| Subject: Jack Isshō's Weaponz. Sat May 22, 2010 4:08 pm | |
| Weapon Name: Unknown. (So, the name of it is Unknown ._. If you get it XD) Weapon Type: Knife Materials Used: The knife is made from special wood and from special steel. The wood is known as Adam. It cant burn or gain alot damage. There is no knife like this. The metal of this knife, is made from some strange malm, and Jack can use his Hi Hi No Mi powers through this knife. Appearance: Weight & Speed: 1kg and he can use it about ten times in five seconds (2hit / 1 second.) due to his strength. How it is Holstered: It is usually hanging out from his belt. Weapon Techniques: 1. God of Fire'Jack does a pentagram on the ground, by cutting it. After it, he drops or stabs his knife through of the ground, leaving it to center of it. In a blink of an eye, the knife will start to burn, and it gains a form of fire wings. The wings of fire will appear on back of Jack's and his eyes will turn red. This boosts his all powers with 2x. Under this technique is a explanation in that Weapon Power section.'Cooldown: Ten posts.Duration: Five posts.Weapon Power: This knife has a special power. He can use his techniques with double effect when he have done his "God of Fire" technique. Example. He uses Hi Hi Explosion, that contains power of 5000 m/s, that is enough to destroy a building, and everything around it, and maybe even more, will be raised to 10 000 m/s , but this technique has a drawback also. The cooldowns will increase by 1.5, so if it was 3, it will be four now. If it was 2, it will be 3. Simple? So this only doubles his all fire related powers. Nothing else. It will also double the strength, and speed. P.S. This technique only BOOSTS his own powers.
Last edited by Jaffe on Sun May 30, 2010 4:05 am; edited 3 times in total | |
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Saigo Admiral
Posts : 22 Join date : 2010-05-08
| Subject: Re: Jack Isshō's Weaponz. Sun May 23, 2010 2:30 am | |
| Explain more about the fire technique, rather than leaving blanks about it which leaves space for potential problems. | |
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Jaffe Bounty: 140,000,000
Posts : 45 Join date : 2010-05-11
| Subject: Re: Jack Isshō's Weaponz. Sun May 23, 2010 5:32 am | |
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Jaffe Bounty: 140,000,000
Posts : 45 Join date : 2010-05-11
| Subject: Re: Jack Isshō's Weaponz. Wed May 26, 2010 1:53 am | |
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Jaffe Bounty: 140,000,000
Posts : 45 Join date : 2010-05-11
| Subject: Re: Jack Isshō's Weaponz. Thu May 27, 2010 2:03 am | |
| Bumpity bumpity bumpy bump. | |
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Maxwell Bounty: 750,000,001
Posts : 122 Join date : 2009-04-19 Age : 31 Location : If you don't turn around, you wont know...
| Subject: Re: Jack Isshō's Weaponz. Sat May 29, 2010 11:01 pm | |
| Does your tech add to power and speed also, or does it just increase range? | |
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Jaffe Bounty: 140,000,000
Posts : 45 Join date : 2010-05-11
| Subject: Re: Jack Isshō's Weaponz. Sun May 30, 2010 4:05 am | |
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Doctor Nikelgeist Bounty: 690,000,000
Posts : 85 Join date : 2010-04-20
| Subject: Re: Jack Isshō's Weaponz. Thu Jun 03, 2010 3:32 pm | |
| Alright, it increases all powers for five turns before a ten post cooldown. During this time, the destructive power and speed of his Devil Fruit techniques are doubled. It's a bit harsh, but it is acceptable as it is like a simple, unrefined gear.
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| Subject: Re: Jack Isshō's Weaponz. | |
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